[Discussion] DW7XL PS3 exclusivity.
Aug. 24th, 2011 09:35 pm![[identity profile]](https://www.dreamwidth.org/img/silk/identity/openid.png)
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I'm sure most of you have read about this by now: Dynasty Warriors 7: Xtreme Legends is being released for the PS3 only in the west.
The original Dynasty Warriors 7 was ported to the Xbox 360 for its US and European release, where generally, Microsoft's console tends to sell better than the PS3 with copies of its games ranking higher on sales charts. Sales of DW7 seem to be divided between both with no console fully dominating the other*. But one must wonder why Tecmo-Koei has decided to only allow the release of the game on one console in the west as opposed to both when it's obvious that there are many, many people who bought the game for their 360s as well. Some may point to the reason being that the Xbox 360 is being gradually phased out in Japan due to extremely poor sales of the American console and nearly all current DW7 titles in Japan being exclusively for a Sony console as it was for many years (even though a lot of titles ended up being ported to PC, the original Xbox, and the 360 as well.) Some may theorize it's because the PS3 version sold better to begin with and releasing the expansion would not be profitable.
So Warriors, what's your opinion on the matter? Express your excitement, utter disappointment, whatever. But please, and I'm saying this now: DO NOT, I REPEAT, DO NOT turn this discussion into a console war!
I mean it. No one wants to hear your reasons why you think one console is better than the other, okay? Save it for where it belongs, like 4chan. No flaming someone because they bought the game for one system and not the other. All I ask is you guys be mature about this. Now that that is out of the way... Personally, I'm a bit upset at their decision. I'm hoping there will be a Live Marketplace DLC release of the game in the future like there was with Samurai Warriors 2. I find it extremely unfair, to be honest. =\
*=By fully dominating the other, what I mean is, I don't see a huge difference between sales of the two. While I'm at it, let's compare them. Keep in mind that the game was only for the PS3 in Japan, so I'm not counting those sales to determine which version sold better in the west. I've read two different things from many souces, including referencing VGChartz. As for approximately how many copies sold for each version of the game:
—The Xbox 360 version sold about 87K worldwide. This version was not released in Japan.
—The PS3 version sold about 89K worldwide, not including Japan. Not a largely significant difference until the Japanese sales are factored in.
—In Japan alone, where the series is pretty popular, the exclusive PS3 version sold a whooping 457K alone.
I believe using the Japanese sales figures with the worldwide ones is a very poor way to determine how well the game sold in the west, since sales were divided between two consoles and not one. Also, I'm not saying that VGChartz and the like are fully reliable, but it's definitely something to consider.
The original Dynasty Warriors 7 was ported to the Xbox 360 for its US and European release, where generally, Microsoft's console tends to sell better than the PS3 with copies of its games ranking higher on sales charts. Sales of DW7 seem to be divided between both with no console fully dominating the other*. But one must wonder why Tecmo-Koei has decided to only allow the release of the game on one console in the west as opposed to both when it's obvious that there are many, many people who bought the game for their 360s as well. Some may point to the reason being that the Xbox 360 is being gradually phased out in Japan due to extremely poor sales of the American console and nearly all current DW7 titles in Japan being exclusively for a Sony console as it was for many years (even though a lot of titles ended up being ported to PC, the original Xbox, and the 360 as well.) Some may theorize it's because the PS3 version sold better to begin with and releasing the expansion would not be profitable.
So Warriors, what's your opinion on the matter? Express your excitement, utter disappointment, whatever. But please, and I'm saying this now: DO NOT, I REPEAT, DO NOT turn this discussion into a console war!
I mean it. No one wants to hear your reasons why you think one console is better than the other, okay? Save it for where it belongs, like 4chan. No flaming someone because they bought the game for one system and not the other. All I ask is you guys be mature about this. Now that that is out of the way... Personally, I'm a bit upset at their decision. I'm hoping there will be a Live Marketplace DLC release of the game in the future like there was with Samurai Warriors 2. I find it extremely unfair, to be honest. =\
*=By fully dominating the other, what I mean is, I don't see a huge difference between sales of the two. While I'm at it, let's compare them. Keep in mind that the game was only for the PS3 in Japan, so I'm not counting those sales to determine which version sold better in the west. I've read two different things from many souces, including referencing VGChartz. As for approximately how many copies sold for each version of the game:
—The Xbox 360 version sold about 87K worldwide. This version was not released in Japan.
—The PS3 version sold about 89K worldwide, not including Japan. Not a largely significant difference until the Japanese sales are factored in.
—In Japan alone, where the series is pretty popular, the exclusive PS3 version sold a whooping 457K alone.
I believe using the Japanese sales figures with the worldwide ones is a very poor way to determine how well the game sold in the west, since sales were divided between two consoles and not one. Also, I'm not saying that VGChartz and the like are fully reliable, but it's definitely something to consider.
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Date: 2011-08-25 01:38 am (UTC)no subject
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Date: 2011-08-25 02:46 am (UTC)no subject
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Date: 2011-08-25 02:01 am (UTC)But as
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Date: 2011-08-25 02:14 am (UTC)I've had a PS3 a lot longer than my 360 and back in '08 when I got, it seemed like Sony wasn't getting any where near as many games as Microsoft was. I'm amazed at the progress the system has made, especially stateside. =) I definitely use my 360 more, which is why I ended up with that version of DW7 (even though I have DW6 and its Empires counterpart for my PS3... Go figure, eh?) instead.
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Date: 2011-08-25 02:26 am (UTC)Seriously! That's why I didn't get one in the beginning. It literally had nothing that I wanted. Now all the sudden a ton of stuff that I want or am interested in is PS3 exclusive.
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Date: 2011-08-25 02:39 am (UTC)For real! I mean, the 360 got a bunch of exclusive RPGs (I'm a huge RPG fan, by the way) that the PS3 never saw the light of. Later on, the PS3 got some of them. Granted, they were supposed to be enhanced versions, but still... Both consoles have their strong points and I'm glad they're on equal footing now, though it seems if you're a Japanese game fan, the PS3 is the console to get. I guess it really is because they're beginning to phase the 360 out over there. Heck, even all the new "Tales of" games are going to be PS3-exclusive from now on, it seems.
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Date: 2011-08-25 02:53 am (UTC)I'm with you on the RPG thing. And it does seem like the JRPGs are slowly becoming PS3 exclusive. I've definitely noticed that with the Tales games since I'm a Tales fan. Graces and Xillia are two games that I want. And apparently they're only bringing the PS3 Graces overseas too... Then again, I really should be used to RPG expansions being PS3 exclusive. Eternal Sonata for example. Sob.
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Date: 2011-08-25 03:05 am (UTC)I wanted to play the expansion of Vesperia so bad (so many extra things omg *_*), but it was never localized. I think we may have Microsoft to blame for this one because of licensing rights. Same was with the enhanced version of Symphonia as well; Nintendo owned the translated script in the west, so no better PS2 version for us. I've had my eyes on those games and I'm pretty excited. I hope Xillia sees a western release, too. I played Eternal Sonata for the 360 and loved it. I think what they added to the PS3 version was costumes, extra cutscenes (to make certain parts in the game more clear, but personally, I understood it fine as it was), and two extra characters in the form of Princess Serenade and Prince Crescendo. And someone told me the way they level up is different. Like... it takes your party longer to level up, but they learn skills much quicker. Some people thought it was worth another purchase, but I was satisfied with my 360 version. =)
[ETA] Actually, I had forgotten about Sonata's extra dungeons. And there was some extra cutscenes that went along with these. Sorry. XD;
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Date: 2011-08-25 02:06 am (UTC)no subject
Date: 2011-08-25 02:22 am (UTC)Even more off-topic, but I'm a bit annoyed we won't be seeing Sengoku Basara 3's expansion localized over here, though I'm not surprised in the least. The game was a PS3 exclusive (lost potential sales with a lack of 360 port), we got shafted out of the second installment, and Capcom though it'd be a great idea to completely change the premise of the original in order to "appeal to western audiences". Right. <_< //so not bitter.
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Date: 2011-08-25 02:33 am (UTC)I've given up on anything Basara ever coming overseas again. As nice as it would be, it's just not making waves over here, Capcom is doing nothing to promote it, and anyone likely to discover it in spite of this is probably in the fandom already, so the fanbase isn't really growing. We're fairly small, we're just really vocal.
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Date: 2011-08-25 02:46 am (UTC)Capcom are the kings of professionally trolling, I've come to realize. I mean... It's ironic I used my Devil May Cry icon in my last comment because I'm very irate at them for what they plan on doing to the series. The upside? At least the Hollywood movie that's in the works about it is based on Ninja Theory's mess and not the original, but still. I'm not sure we're ever going to see another good DMC game unless Hideki Kamiya and Platinum Games make it. (Unless Capcom pulls their head out of their asses, which is highly unlikely.)
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Date: 2011-08-25 02:31 am (UTC)Though it's nice to see that XL has decloned a few characters, I'm disappointed at the apparently limited extent of such. So far, they've made new move sets that use the same base weapon, and I expect to see this trend continue. Tweaking motions is far faster than developing models, hit boxes, and all the other additional data required for new weapons. At least they're trying to mix things up, but I doubt I'm ever going to get my buckler blade back at this rate.
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Date: 2011-08-25 02:55 am (UTC)They're trying, but fans will never be happy. They're always going to be someone complaining, but that's how it always is. I heard they've only decloned Shu characters, unless my info is out of date, that is. Koei has been treating Cao Ren badly since... DW6? I liked him in 4 and 5, but wtf is with the new character design? I really liked his old weapon, too. )=
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Date: 2011-08-25 03:47 am (UTC)Last I heard, Xiahou Dun, Guan Yu, Zhao Yun, and Zhang Fei were decloned for XL. Guo Jia and Wang Yi got brand new move sets. KOEI hasn't handled an ensemble cast properly since Warriors Orochi, which managed to give everyone something meaningful - even if brief - within an overall narrative that was surprisingly good for a corny crossover fan service extravaganza. Nowadays, all they care to do is focus on a few people and phone in everybody else.
As to Cao Ren, I'm guessing that the designers don't like his somber sensitive badass archetype from 4 and 5, and his fan base is negligible enough that they don't care about maintaining the nuances of his original character. Same goes for everyone else drastically changed in 6 and later, like Elf Princess Yue Ying. (I heard that her old school battle dress designs were unpopular in Japan.) Revamps can work - O HAI THAR LU MENG - but you'd think they could do some market research to maintain that something for everyone appeal by keeping the niche characters' fan preferred characteristics. Then again, methinks I'm asking too much from a company that has no qualms about pissing off half of their paying Western fan base.
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Date: 2011-08-25 08:20 pm (UTC)I loved Warriors Orochi for that, despite it being a total fanboy's dream of a crossover (not that this is a bad thing.) It seemed like everyone was important in some way, and like you said, even if just a little. I think DW7's story mode is definitely a step in the right direction, though. But it's a shame that a lot of characters weren't featured as much as they should have been. I thought the Legendary battles in Conquest were going to somewhat make up for that, but I don't know about you, but I couldn't help but come away unimpressed after completing them. =( It seemed to be that they were rushed and shoved in at the last second. Pretty sad because there was so much that could have been done with those scenarios...
Some people were improved while others were, well... Is ruined too strong of a word? Sometimes, you have to wonder if they realize that changing a character to suit a certain archetype (like making the men more attractive or "bishounen" like, etc., as found in a lot of Japanese anime) tends to piss off that person's fans? Sometimes a revamp is great, but I can't help but feel that most characters were prettied up just to satisfy certain corners of their audience. I know it's a Japanese game and all, but come on. It's based on Chinese history for crying out loud. As a female fan, I love and hate them for what they've done to certain characters, but I suppose being too much of a stickler for historical accuracy and demanding it in a fantasy game is unrealistic.
Of course, what's not unrealistic is releasing a game for a large percentage of your fanbase. Why the stinginess? In the end, us as fans are gonna be the ones hurting, not them. I'm dreading the day this series ever tanks because some moron up at Tecmo-Koei thought it'd be a brilliant idea to play console favorites... again. Because, you know, it worked out so well last time it happened. *cough*
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Date: 2011-08-25 01:00 pm (UTC)I feel for you who bought DW7 360 version. I'd be hella annoyed about this.
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Date: 2011-08-25 03:46 pm (UTC)no subject
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Date: 2011-08-25 08:13 pm (UTC)I really don't get why they'd leave out a particular audience who happen to use a different console. Like everyone said, DW7 was released on both consoles so you'd expect them to be treated equally. It's a pretty bad decision they've made on the fact that not only is it really going to displease Xbox fans, it might also damage their future sales of Xbox-only users (most of us aren't fortunate enough to own both PS3 and Xbox, I presume) and they're missing out on a big audience!
I hope Koei realize the disappointment they're doing to half their western fans and perhaps change their mind while they can.
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Date: 2011-08-25 08:30 pm (UTC)It's all so frustrating. Aside from being stingy, not to mention stupid, it's ridiculous that they would intentionally (or not. They don't seem very bright up there at Tecmo-Koei, especially lately...) screw over half of their Western fanbase. And what makes me upset is that we never were given a straight reason. People have theorized what I said in the original post, including issues with mixjoy/disc-swapping, but nothing official. I think it's the fact that we're getting abandoned on a street corner and snubbed all at the same time without an explanation of why they decided what they did is what has been angering people the most.
I'm still hoping and crossing my fingers that they have something they're plotting to do, which is why TK hasn't released a formal explanation of the situation. If not, they can kiss half of their sales goodbye.
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Date: 2011-08-26 09:59 pm (UTC)I remember there was a bit of a fuss because the DLC was being released while the PSN was still down, and so only 360 users could get it. THEN PSN users got charged double for the DLC for a short while before it got sorted. Some sort of payback? :p
I suppose one thought for Koei JP is that the west isn't their big market. Hell, DW7 sold better in the UK than in America from what I've heard. But even in Europe it is nowhere near as big as in the east. I mean, even with the disasters in Japan it still sold enough to hit number one in the charts, whereas in the UK it hit 10, and it barely sold a few thousand in the States.
It could simply be problems with Microsoft, concerns over disc-swapping etc or it could be Koei JP don't care. I mean, we're not getting DW7 Special for the PSP either, and afaik it's not been confirmed yet whether we'll be getting DW for the PS Vita next year either. I really hope so, as DW is one of the games that got me interesting in buying a Vita.
Although I have a PS3 and won't be affected it still sucks they would deliberately alienate their fanbase and ensure the game sells even less here. While yeah, thanks to youtube and so on footage will be online within minutes of someone getting a copy, it really isn't the same as playing it yourself.
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Date: 2011-08-28 02:57 am (UTC)Personally? As a PS3-version owner, I'm fine with it. I do own an Xbox though, and had considered purchasing that version of the game while PSN was down though, so I could just as easily be in the other camp. It is disappointing though, as everyone should get the chance to play it if they can affort to - and yet at the same time, given their current stance on SW, I think we're lucky to be getting it at all.